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Morningtide

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February 1, 2008 - 150 Cards

As revealed in an advertisement in the trade publication ICv2 and later confirmed by Mark Rosewater in his column, Morningtide expands upon Lorwyn flavor and theme by focusing on at least five classes (Soldiers, Shamans, Wizards, Warriors, and Rogues) as well as a few minor class-based tribes (Druids, Archers, Knights, Clerics, and Assassins) in addition to the eight races of Lorwyn (Kithkin, Merfolk, Faeries, Elementals, Goblins, Giants, Treefolk, and Elves). Additionally, three new mechanics were keyworded with this expansion,

  • Prowl - A rogue-like ability that allows you to pay a cost when the rogue deals damage.
  • Reinforce - A discard ability that allows you discard to augment another card in play.
  • Kinship - A tribal card that improves a tribe or class card in play.
Image
Card Name
Type
Rarity
Color
P/T
Price
Qty
Ambassador Oak Creature - Treefolk Warrior Common GR 3/3 $0.15 5
Auntie\'s Snitch Creature - Goblin Rogue Rare BK 3/1 $1.00 5
Ballyrush Banneret Creature - Kithkin Soldier Common WH 2/1 $0.20 5
Battletide Alchemist Creature - Kithkin Cleric Rare WH 3/4 $1.00 3
Bitterblossom Enchantment/Aura - Faerie Rare BK 0/0 $15.00 1
Blightsoil Druid Creature - Elf Druid Common BK 1/2 $0.15 5
Boldwyr Heavyweights Creature - Giant Warrior Rare RE 8/8 $1.00 2
Boldwyr Intimidator Creature - Giant Warrior Uncommon RE 5/5 $0.25 5
Borderland Behemoth Creature - Giant Warrior Rare RE 4/4 $0.95 0
Bosk Banneret Creature - Treefolk Shaman Common GR 1/3 $0.25 3
1 2 3 4 5 6 7 8 9 10
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